property (nonatomic, strong) UIButton *btn1;
@property (nonatomic, strong) UIButton *btn2;
@property (nonatomic, strong) UIButton *btn3;
btn1.tag=1;
btn2.tag=2;
btn3.tag=3;
[btn1 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
[btn2 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
[btn3 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
- (IBAction)difficultyButtonPressed:(UIButton*)sender
{
NSLog(@"Button tag is %d",sender.tag);
// you can use if else condition using sender.tag like
if(sender.tag==1)//first button related identifire
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_FirstButtonIdentirier" sender:sender];
}
else if(sender.tag==2)//second button related identifier
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_secondButtonIdentirier" sender:sender];
}
else //Third button related identifier
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_ThirdButtonIdentirier" sender:sender];
}
}
- (IBAction)difficultyButtonPressed:(id)sender {
UIButton *button = (UIButton *)sender;
NSLog(@"Button tag is %d",button.tag);
}
@property (nonatomic, strong) UIButton *btn2;
@property (nonatomic, strong) UIButton *btn3;
btn1.tag=1;
btn2.tag=2;
btn3.tag=3;
[btn1 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
[btn2 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
[btn3 addTarget:self action:@selector(difficultyButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
- (IBAction)difficultyButtonPressed:(UIButton*)sender
{
NSLog(@"Button tag is %d",sender.tag);
// you can use if else condition using sender.tag like
if(sender.tag==1)//first button related identifire
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_FirstButtonIdentirier" sender:sender];
}
else if(sender.tag==2)//second button related identifier
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_secondButtonIdentirier" sender:sender];
}
else //Third button related identifier
{
[self performSegueWithIdentifier:
@"mainGameTurnGuess_ThirdButtonIdentirier" sender:sender];
}
}
- (IBAction)difficultyButtonPressed:(id)sender {
UIButton *button = (UIButton *)sender;
NSLog(@"Button tag is %d",button.tag);
}